Microkorg sound editor didnt respond mac
does this relate to 2.2.3 also? siddharthshekar 17:05 C++: RE: Integrate Admob ( google play services ) with Cocos2d-x v3.0 RC1 I am sorry, but i can not find any thing related in the "logcat", maybe we need an expert? :) barisatamer 17:06 C++: RE: Got Error with SimpleAudioEngine::sharedEngine()->playBackgroundMusic("Music/Music1.mp3". I noticed that ui::PageView class has an odd green background when testing. rajan 17:25 C++: ui::PageView bug with v3 rc1 : Green background on Android I'm porting my v3 beta02 code to v3 rc1. You have to change the name of the package and import that package of what you are using because you have e. weavebytes 17:29 C++: RE: android back key still not working in my game I got my mistake.I was not writing this->setKeypadEnabled(true) in my init() method rajan 17:26 C++: RE: can we integrate google play services (game center ) in cocos2d-x ios game in x. Need to put an if condition, if its Android sh.
Microkorg sound editor didnt respond mac how to#
angellaa 23:32 Javascript Binding: RE: How to exit the app in Javascript ? I think I should hide the button in iOS builds but keep in Android.
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I have a game written in C# and XNA for Windows Phone 7+
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weavebytes 23:34 C++: RE: On universal windows apps Hello, Don't know if I should use physics - chipmunk for this.Ģ. 23:35 Javascript Binding: How to flick or swipe a sprite in javascript ? I am trying to flick a sprite in javascript.ġ.